Notes
References
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Center for Cardiovascular Innovation (CCVI). (n.d.) Retrieved from July 1, 2018, from https://cardiology.uw.edu/research/center-cardiovascular-innovation-ccvi
HTC Vive (n.d.) What are the system requirements? Retrieved July 1, 2018, from https://www.vive.com/us/support/vive/category_howto/what-are-the-system-requirements.html
HTC Vive (2018). User guide. Retrieved July 1, 2018, from http://dl4.htc.com/webmaterials/Manual/Vive/ViveUser_Guide.pdf
Meerovitch, G. (2018) Medical Libraries of the Future: Design Considerations for a Virtual Reality Studio. Panel presentation at the 2018 American Library Association Midwinter Conference, Seattle, WA.
O’Brolcháin, F., Jacquemard, T., Monaghan, D., O’Connor, N., Novitzky, P., & Gordijn, B. (2016). The Convergence of Virtual Reality and Social Networks: Threats to Privacy and Autonomy. Science and Engineering Ethics, 22(1), 1-29.
Oculus Developers (n.d.) Introduction to Best Practices. Retrieved July 1, 2018, from https://developer.oculus.com/design/latest/concepts/book-bp/
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Pfeiffer Partner Architects (n.d.) Retrieved July 1, 2018, from http://pfeifferpartners.com/
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Steuer, J. (1992). Defining virtual reality: Dimensions determining telepresence. Journal of communication, 42(4), 73-93.
The VR Glossary (n.d.) Retrieved July 1, 2018, from http://www.vrglossary.org/
University of Washington Health Sciences Library (2018) TRAIL - Translational Research & Information Lab. Retrieved July 1, 2018, from https://hsl.uw.edu/trail/